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Packages that use IBSDF | |
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material | |
raytracer |
Uses of IBSDF in material |
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Classes in material that implement IBSDF | |
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class |
IsotropicPhongBRDF
brdf of a isotropic phong material |
class |
LambertianBRDF
brdf of a lambertian material |
Methods in material that return IBSDF | |
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IBSDF |
PerfectReflectorMaterial.getBSDF()
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IBSDF |
LambertianMaterial.getBSDF()
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IBSDF |
LambertianLuminaireMaterial.getBSDF()
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IBSDF |
IsotropicPhongMaterial.getBSDF()
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IBSDF |
IMaterial.getBSDF()
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IBSDF |
DielectricMaterial.getBSDF()
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Methods in material with parameters of type IBSDF | |
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void |
LambertianEmitter.computeDirectLighting(IntersectionInfo intersection,
IObject lumObject,
RayState rs,
Raycaster raycaster,
IBSDF brdf,
int numSamples,
RGBColor amount)
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void |
IEmitter.computeDirectLighting(IntersectionInfo intersection,
IObject lumObject,
RayState rs,
Raycaster raycaster,
IBSDF brdf,
int numSamples,
RGBColor amount)
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Uses of IBSDF in raytracer |
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Methods in raytracer with parameters of type IBSDF | |
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void |
Scene.computeDirectLighting(IntersectionInfo intersection,
RayState rs,
IBSDF brdf,
RGBColor amount)
compute the lighting condition at a intersection point |
void |
PointLight.computeDirectLighting(IntersectionInfo intersection,
RayState rs,
Raycaster raycaster,
IBSDF brdf,
RGBColor amount)
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void |
OmniLight.computeDirectLighting(IntersectionInfo intersection,
RayState rs,
Raycaster raycaster,
IBSDF brdf,
RGBColor amount)
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void |
ILight.computeDirectLighting(IntersectionInfo intersection,
RayState rs,
Raycaster raycaster,
IBSDF brdf,
RGBColor amount)
computes the lighting at the intersection point |
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