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T

t1 - Variable in class math.IntersectionInfo
 
t1object - Variable in class math.IntersectionInfo
 
t2 - Variable in class math.IntersectionInfo
 
t2object - Variable in class math.IntersectionInfo
 
Table - Class in objects
 
Table(double) - Constructor for class objects.Table
constructor
TexturePainter - Class in painter
 
TexturePainter(File, double) - Constructor for class painter.TexturePainter
constructor
toAWT_RGBColor() - Method in class utils.RGBColor
normalize color
toPoint3D(Vector) - Static method in class math.VectorOps
converts a 4-vector to a 3d-point
toVector3D(Vector) - Static method in class math.VectorOps
converts a 4-vector to a 3-vector
trans - Variable in class objects.Object
 
transform(Matrix4x4, Point3D) - Static method in class math.MatrixOps
multiplies a matrix with a 3D point
transform(Matrix4x4, Vector3D) - Static method in class math.MatrixOps
multiplies a matrix with a 3-vector
transform(Vector3D) - Method in class math.OrthonormalBasis
transforms a vector
transform(TransformationMatrix4x4) - Method in class math.TransformationMatrix4x4
creates a scale matrix in all directions
transform(TransformationMatrix4x4) - Method in class objects.Assembly
 
transform(TransformationMatrix4x4) - Method in class objects.Box
 
transform(TransformationMatrix4x4) - Method in class objects.HalfSpace
 
transform(TransformationMatrix4x4) - Method in class objects.Intersection
 
transform(TransformationMatrix4x4) - Method in interface objects.IObject
transforms the object with the matrix m
transform(TransformationMatrix4x4) - Method in class objects.Quadric
 
transform(TransformationMatrix4x4) - Method in class objects.UnitSphere
 
transform(TransformationMatrix4x4) - Method in class raytracer.Camera
transforms the camera
TransformationMatrix4x4 - Class in math
a transformation matrix, which also contains the inverse matrix
TransformationMatrix4x4() - Constructor for class math.TransformationMatrix4x4
constructor (fills with unit matrix)
TransformationMatrix4x4(Matrix4x4, Matrix4x4) - Constructor for class math.TransformationMatrix4x4
manually sets the matrix and its inverse
TransformationMatrix4x4(TransformationMatrix4x4) - Constructor for class math.TransformationMatrix4x4
 
transpose(Matrix4x4) - Static method in class math.MatrixOps
returns a transposed matrix
TrianglePixelFilter - Class in utils
the triangle pixel filter uses random numbers to produce a rectangle with evenly distributed pixels to create a triangle shaped probability distribution with the same weigt equally the weight could be shaped like a triangle, but this way the pixels near to the center are more likely
TrianglePixelFilter(double, double) - Constructor for class utils.TrianglePixelFilter
constructor
Tube - Class in objects
a tube as intersection of a unit tube and two halfspaces
Tube(double, double) - Constructor for class objects.Tube
constructor
two_pi - Static variable in class math.Constants
 
type - Variable in class raytracer.RayState
 
type - Variable in class raytracer.ScatteredRay
 

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